Because we want to ensure that the product we are developing has long term viability, and to fully control the environment and the transaction fees, we build the project on our own blockchain, made with Substrate, a building block of Polkadot.
This will enable us to fully control the fees and ensure that the platform is usable regardless of the current state of the blockchain market, and the transaction fees on other blockchains.
People play against each other for real money, which is represented as a credit on the platform. The amount they play with can vary. More if they are better in high stake games, less if they want just to enjoy the thrill of playing for real.
Transaction fee is fixed at $0.1 and payable by both players when the game starts. It gets deducted from players in-game credit.
When the game has finished, we write the outcome to our blockchain, including the hash that can be used to recreate the game. Part of the transaction fee is used for POS reward.
CoinClash coin is a limited supply token used to secure the network to provide transparency, fairness and security of the games. CoinClash coin is used to stake coins in our POS blockchain, govern the network ecosystem with the influence of the decisions about grants and the CoinClash games platform
To start a game each player has to pay a transaction fee of $0.1. This was the total fee for a game is $0.2. The fee is distributed between game developer, holders of staked CoinClash coins, CoinClash Games holding company and a system, that covers CoinClash buyback and burning.
Distribute proceedings back to community
10% of all collected transaction fees
Buy at minimum $0.1
Bought CoinClash coins will be burnt
There will be a limited number of CoinClash Coins available. Coin release is subject to predefined milestones and DAO voting.
The structure of first release of 500M tokens is as follows: